Rendering Thread Exception Batman Arkham City -

Rendering thread exception: Result failed e:\Projects\Amadeus\AC\Bm2GOTYPC\UnrealEngine3\Development\Src\D3D9Drv\Src\D3D9Viewport.cpp:230 with error 887A0005 QA_APPROVED_BUILD_JANUARY_2011 424000 11-04-2012

Change to MVSS and HBAO Off or completely uncheck/disable DirectX 11.

Ultimately, the “Rendering Thread Exception” is a symptom of a brilliant game being held back by its technical limitations. With patience and this guide, you have a strong chance of overcoming the error and experiencing one of the greatest superhero games ever made as it was meant to be played. rendering thread exception batman arkham city

Remember: Even Batman needed a contingency plan. Your contingency is disabling tessellation. Go clean up the streets of Arkham City without the game throwing a tantrum.

Forcing certain engine parameters via the configuration files can bypass broken automated hardware detection. Remember: Even Batman needed a contingency plan

While a definitive fix for the rendering thread exception is not available, several workarounds and potential solutions have been identified:

: If the launcher settings don't stick, you can force them in the game files. Navigate to you're not alone.

Troubleshooting "Rendering Thread Exception" in Batman: Arkham City If you're seeing the "Rendering Thread Exception" error in Batman: Arkham City , you're not alone. This crash is a notorious Unreal Engine 3 issue

to your specific GPU rather than "Auto-select". Alternatively, try disabling hardware PhysX in the game settings to see if the error persists. Run as Administrator & Compatibility Mode : Locate the game executable ( BatmanAC.exe ) in your Steam Binaries\Win32 folder. Right-click, select Properties , and under the Compatibility

Delete the entire folder located inside (Note: This will reset your graphics and control settings, but your Steam cloud saves will remain safe).

Here is how to do it: