Starsector Additional Console Commands Better Updated Review
Far from just a tool for cheating, adding advanced console functionality makes Starsector a better, more flexible game for veterans and newcomers alike. 1. Skipping the Early-Game Grind
For those who want to tweak the game's underlying logic, the command is your best friend. It allows you to execute snippets of Java code live in-game.
Instantly level up officers to see how a ship performs at max potential. The Essential "Better" Command List starsector additional console commands better
If a modded bounty script fails to trigger, or an NPC fleet spawns inside a star, you can use commands like FindShip or Kill to safely progress the story.
Save this as fixcolony.starsector :
AddCondition [condition_id] : Adds planetary traits like "Mild Climate" or "Rich Ore". : DestroyColony : Completely uncolonizes a planet. Expanded Commands (Additional Console Commands Mod)
Use additem [ItemID] to spawn them directly into your cargo. Far from just a tool for cheating, adding
: Spawns a Domain-era Cryosleeper nearby, useful for massive colony growth boosts. Colony & Fleet Management SetMarketSize
“Open the omnipad,” she whispered. No one heard. The console was hers alone. It allows you to execute snippets of Java code live in-game
Instantly move across the map when you forget to buy fuel.
Using SetSpeed to move your fleet at 5x speed can sometimes cause you to "skip" over event triggers in deep space.